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Final Cut Pro X weighs in at 1. In addition, there is Additionally, Motion 5 weighs in at 1. This will not be fun for the eager enthusiast with a slow DSL line. Still, it's a far better and easier installation method than the previous Final Cut Studio, which required swapping out DVDs repeatedly for an hour or two. Getting started When you first launch Final Cut Pro X, the old Final Cut loading screen is replaced by a new semitransparent load screen that let's you know this is the But what comes after that is nothing like the 10 previous versions of Final Cut.

If you're wondering if we skipped a step, you're wrong. According to Final Cut Pro X's help file, you don't create a project first. Instead, you import media and manage your media first. You can, however, create a project first and import later. But it just goes to show you how much Apple believes that data-based video workflows are the future of post-production. New interface FCPX's new interface borrows some style elements from iMovie, which will really have many editors scratching their head. But first, multiple windows have largely disappeared.

Instead of windows, like in previous versions, we now get panels.

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The panels have default positions, but they can fortunately be resized. For the most part, the panel locations are generally where you want them to be, but we would have preferred more customization options. Users can specify the Viewer or the Events panels to live on secondary monitors, but it's still no match for arranging windows to whatever your project or personal preferences are. The Viewer The biggest change is the new Viewer.

They have been combined into a single panel called the Viewer. In previous versions of Final Cut Pro, the Viewer loaded clips to edit or it let users manipulate the properties of a clip. The Canvas traditionally showed the current frame of the playhead in the Timeline.


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Final Cut Pro X now combines both the viewer and canvas into one panel simply called the Viewer. Final Cut Pro 7 used the decades-old convention of Source and Record editing which Apple, of course, had to refer differently as the Viewer and Canvas. It traces back to the day of linear editing, when a producer or editor would load up one clip from a video deck, mark the start and stop, and then record on to a second tape. Watching a professional editor is like watching a pianist.

Loading clips, scrubbing through to find the perfect clip, marking an in point and an out point, then laying on the timeline could be accomplished without touching the mouse at all. For Apple, it's a difference of philosophy. Creating a new project Starting a new project feels a bit strange because the program does little to explain new concepts like Events. Events are Apple's new way of describing media libraries. An event contains the actual media files of your project, as well as metadata information.

When you create a new project, there are no options like resolution or codec until you select custom. By default, the app will pick a resolution and frame rate based on the first clip you use. You can select custom options, which will support most of the standard resolutions: The Other options curiously do not let you set custom resolutions.


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Instead, you're limited to x pixels and x pixels. Apple says that you can use Compressor to scale and resize your videos. Again, if you have to work in a nonstandard frame rate, you're out of luck. As a sign from the future of where Apple wants to take video editing, FCPX supports 4K resolutions at 60 progressive frames per second.

Additionally, there are options for audio and video rendering, which default to Surround Sound at 48KHz, and variable bit rate ProRes ProRes HQ, ProRes , and Uncompressed bit are also available as options, if you need those extra bits of color information or editing with an alpha channel. However, for most editors, ProRes offers a good balance between speed and drive space.

Perhaps the most unsettling behavior so far is that Final Cut Pro X doesn't let you specify where you want to save your project file in the New Project dialog box. By default, FCPX creates new projects in the root directory of whatever drive you have selected in the Project Library. This is highly frustrating. Being able to specify a location for project files is incredibly important. For example, it's common for an editor to routinely save projects in network drives and organize by folders and subfolders. Render files are saved in the same folder as the project files.

Render files are essentially media files that FCP uses to save rendered work, like effects. So even if you are diligent enough to create a new project on a separate hard drive, your render files must live in the same folder. For Apple, it's again a difference of philosophy. Users lose some granularity when choosing a scratch disk, but they get the benefit of having a single folder that they can move around, complete with their projects' rendered media.

Additionally, the program can import codecs supported by QuickTime. Instead, we just get options for importing media files and importing files from a camera. The new Final Cut Pro X really embraces a file-based workflow. The closest option might be the Import From Camera. It's sort of an attempt at combing capture from tape and capture from memory card sources. The new import interface does support FireWire and can read mounted memory cards, as well as control playback options using the classic JKL rewind-pause-play keys.

It doesn't support importing certain types of files. HDV is still supported, but oddly only over tape on FireWire. Apple says it is working with companies like Sony and Red to create plug-ins that will allow FCPX to be a one-stop-shop for importing video. Final Cut Pro X does have a Supported Cameras page, but it isn't as long as we'd like, nor is it completely up to date.

Also, it's also not entirely obvious that some formats like P2 have to be imported through the Import From Camera option and not the Import Files option. Import options If you do have compatible files or footage to import into Final Cut Pro X, there are some great new options that give you a taste of what Apple has been working on these last three years of developing FCPX.

You can create a new event, or you can add to an existing event. Fortunately, you can select which drive you'd like to import your footage to from this dialog box. By default, Final Cut Pro X will copy over your media files and automatically organize the footage for you using Content Auto-Analysis. Not only do you get the standard metadata that FCPX would collect like frame rate, codec, resolution, and more, but it also borrows some technology from iPhoto and iMovie to automatically detect people in the shot as well as shot size. Additionally, Content Auto-Analysis analyzes footage for color balance, audio problems, shaky footage, and even the notorious rolling shutter distortion that occurs with many CMOS-based cameras when panning.

FCPX can even transcode supported footage as it imports into native ProRes as well as create small proxy media files, if you're working on a low-power machine. Other smart features include the ability to intelligently group mono or stereo audio channels and remove silent audio channels.

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Event Library The Events Library organizes your media in a tree with the main branches being the hard drives connected to your system. There are many things in the above sentence that might make a few people unhappy, but fortunately, you can import footage into your local Event Library without having to copy over gigabytes of data. Final Cut Pro X will create links to your remote media. Just be sure to deselect the copy files to FCPX's events folder, otherwise the media will be copied to whatever drive you have set up for your events.

Previous versions of Final Cut Pro X had fairly limited metadata abilities. You could comment and mark a clip as a good or bad take, but the new FCPX brings metadata into the world of Google. When importing footage, Smart Collections will automatically create a number of premade groups based on things like whether the shot is a wide, medium, or close-up. It will also detect people and group them together. The power of the new metadata engine comes from its extensibility. Users can now create their own keyword tags, and even tag-specific sections of clips using custom keywords.

All this tagging and metadata becomes incredibly powerful when you realize that Final Cut Pro X adds search capabilities. For example, a user can tag all the footage of an interviewee, and then perform a search query looking for medium-only shots for that interviewee. Loggers and assistant editors will be much happier. Apple also says that the metadata engine will be extensible via third-party plug-ins, so it won't be too far from the day that we see plug-ins that transcribe and auto-sync transcripts to video.

One project, one timeline As you discover the quirks of the new interface, one thing that might not be so obvious is that there is exactly one timeline or sequence to every project. That might sound natural for amateur video editors, but it's a major change for professionals. Editors routinely duplicate sequences in the same project, so that if you have to go back to a previous version because the new sequence just didn't work out, it's right there.

For now, Apple says that if you want to create a snapshot of the current sequence, you can use the Duplicate feature in the menu bar, which creates a new copy of your current project.


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Fortunately, projects are easily viewable from the Project Library. While many will be upset that projects can only contain a single timeline, Apple has really rethought the old track-based timelines, and in the process created some innovations that might make the lack of multiple timelines more palatable. Final Cut Pro X's most touted feature has got to be the new Magnetic Timeline and all the features that build off of it. Tracks have disappeared, and instead we have what Apple calls "lanes.

Like lanes of traffic, clips automatically make room for one another when you move them on the timeline, so you never have to worry about accidentally overwriting a track of audio or video. It's magnetic because clips automatically ripple i. New and amateur video editors will absolutely love the Magnetic Timeline, but it is going to take some time and practice before you see many professional editors embracing it. Most professional editors won't admit it, but we do spend too much time making room for clips we want to insert, closing up gaps and keeping everything in sync. Admittedly, we find ourselves itching to press the T key for the Track tool to make some space in the timeline.

By just double-clicking on the border where two clips meet, the Inline Precision Editor will expand the clips to show all the footage available in the outgoing and incoming clips. As many gripes as we might have with the loss of separate Viewer and Canvas windows, the Inline Precision Editor is a much better view of footage than Trim Mode.

You can now easily see how much more footage you have left in each clip. Once you have extended or decreased the selection, the timeline ripples all the changes through the sequence, keeping everything in sync. In previous Final Cut Pro apps, you would have to tediously separate out the clips from a sequence before moving them around. Now, with Clip Connections, you can have multiple pieces of video, title and audio move around on the time line and remain perfectly in sync. In large projects, once you've finished a complex scene or segment, you can now group all the audio, title, and video clips together to act as a single massive clip.

It's a bit like nested sequences, but much easier to use.

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Effects can be applied as a whole onto Compound Clips, and video can even be retimed as one giant clip. All the while, they remain perfectly in sync. Apple says editors won't have to create multiple sequences for each scene, but can use compound clips instead. Auditioning Often, an editor will be the only individual who has seen all the footage, and by the time directors and producers join edit sessions, an editor will have likely laid out the core elements and structure of a video piece.

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Inevitably, though, the producer or director will want to see alternate takes. And pulling apart a sequence to slip in an alternate clip is a major headache. Auditioning will alleviate much of that pain. Editors can try out alternate takes by simply marking an in and an out on alternate clips, drag them onto the existing clip on the timeline, and select "Add to Audition.

Effects Because virtually every part of the Final Cut Pro X application is different from its predecessor, it probably isn't a surprise to many that your old bit Final Cut Pro 7 plug-ins won't work with the new FCPX. That's not to say that Apple is giving up on the third-party plug-in community. In fact, it's relying on it heavily to fill in some missing features. Compound Clips Compound Clips are automatically saved back to the Library, making it easy to reuse them in other projects — for example, when designing a unique sound effect with layered audio.

And Compound Clips work just like Multicam Clips, so changes you make in the Browser instantly ripple across your projects. Inline Precision Editor The Magnetic Timeline improves on traditional ways of trimming, including ripple, roll, slip, and slide edits. If you need additional control, double-click an edit to open the Precision Editor and make trims directly in the timeline.

The Precision Editor expands your view of the edit point so you can see both used and unused portions of your clips. Then skim entire clips and adjust edit points with a click. Auditions With the unique Auditions feature, you can collect multiple alternative shots at a single location in the timeline and quickly cycle through them in context. Test different B-roll shots, different reads of the same lines, different color grades for the same shot, or different effects. Or use Auditions to create multiple versions of your project for different deliverables and venues.

Customize with hundreds of materials, realistic lighting options, and text styles. And instantly open any title in Motion for total control. Color Grading and Masks Use the Color Correction effect to quickly grade your image, with the ability to simultaneously view up to four separate scopes. Apply Shape, Color, and custom Draw masks to pinpoint effects to specific areas of the frame. And save any effect as a preset to easily reuse later. What do you think about Final Cut Pro X? Do you recommend it? With built-in ad blocker, battery saver, Messenger and extensions. Almost ready. To start the journey with Opera.

Run the downloaded file and perform installation. View full description. CONS Interface may have been oversimplified for professional tastes. Softonic review Final Cut Pro has been Apple's flagship video editing program for many years now but Final Cut Pro X sees a completely new version of it rebuilt from the bottom-up for bit Macs.

Improved features Advertisement. A broader appeal Final Cut Pro X simplifies Apple's famous video editor while making it a lot more powerful.

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The Letterbox effect "Offset" slider has been restored Fixes an issue when creating a single layer DVD Fixes an issue where some third-party effects could cause Final Cut Pro to hang during background rendering Fixes an issue where some third-party transitions would incorrectly use black instead of source media Adds support for editing MXF files that are still ingesting Fixes an issue rendering Motion Templates containing Image Units.

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Step 7. When all the files have been written, Final Cut Pro will have been installed successfully. Step 8. If it was a free trial, you can then purchase it. Remember, the whole process of downloading and installing Final Cut Pro should take you less than 30 minutes. Though Filmora Video Editor performs like a professional video editing tool that allows users to edit a video basically and apply fantastic effects, it is very easy to use.

Even people who don't have any video editing experience can learn it and use it easily. It also provides all the features that Final Cut Pro has. This Final Cut Pro alternative is featured with basic video editing capabilities as well as advanced editing options like split screen, green screen and play videos in reverse among others. You need to download this software from Wondershare official product page and install it on your computer. From your computer, you can just drag and drop files to the program. For actions like, split, trim and cut you just need place the head pointer on the section that you want split or trim, right click on the video and choose the respective action.

You will be able to rotate video, adjust brightness, tint, saturation, and contrast. With Filmora, you can also apply overlays, transitions, motions and elements. Just click on the preferred effect and browse through the available effect. From there, choose the ideal effect and drop it on the video and you can see it on the video when you preview it. This software also undo and redo options that you can use to adjust the changes that you have made. Filmora Video Editor gives you different ways in which you can save and share your edited files.

After that, select the preferred output format, choose storage location and finally export the file to your computer. Installing Final Cut Pro software on your Mac has been illustrated above and it involves various steps, unlike its best alternative Filmora Video Editor.

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